Tags:
VR, Typing, Story Rich
Roles:
Game Designer
Used Tools:
Unreal Engine, C++
Theseus Orbital Space Station is a VR typing game prototyped in Unreal Engine to experiment with innovative VR input methods. I crafted a mesmerizing sci-fi world, writing all in-game narrative and designing a smooth progression that keeps players engaged. To complete the immersive experience, I composed the theme music, background tracks, and all SFX.